RichmanA game by bright ↗

A PROPERTY GAME WITH A LONG MEMORY

The rent is
someone else's
problem.

I roll the dice. I buy the street.
I call it strategy when the bill goes to you.

Take a seat
Richman's illustrated London property tile
London
Richman's illustrated Tokyo property tile
Tokyo
Richman's illustrated Paris property tile
Paris

Original game artwork · In development

AT THE TABLE

A friendly game.
Until the auction.

I built Richman around the decisions between dice rolls. A deal can save a turn. A card can ruin someone else's.

01

Build an empire.

I buy deeds, bid at auctions, and trade with the other seats. When cash runs short, the next decision matters.

02

Keep a card back.

I deal from a tactical deck. Movement, defenses, traps, and character abilities give me a few ways to interfere.

03

Bring the table back.

I can play with human or AI seats, save a local game, or host a LAN table. Friends can spectate and reconnect while the host stays open.

FROM MY WORKBENCH

I'm still building
the neighborhood.

Richman is in development for desktop and mobile. This is a look at the project, with original art from the game. I'll put public availability here when it's ready.

Read the project notes ↗